package com.corewillsoft.fireflies.gameobjects.obstacles.trajectories;

import java.util.List;

/**
 * Class which implements point trajectory (object with this trajectory doesn't move)
 */
public class PointTrajectory extends Trajectory{
	public PointTrajectory(List<Float> parameters) {
		super(parameters);
	}

	@Override
	public void calculateSpeed(float x, float y, float maxSpeed) {
		speedX = 0f;
		speedY = 0f;
	}
}
